Paper Cut Mansion Game Review (PC, Xbox Series, Xbox One, PS5, PS4, Switch) - M2 Gaming

Paper Cut Mansion Game Review (PC, Xbox Series, Xbox One, PS5, PS4, Switch) – M2 Gaming

Only in a haunted house do you feel like it?… so it’s this way!

Thanks to space lizard study Y thunderous publication who provided us with a free copy of the game for media coverage and testing. Therefore, the publisher/developer authorizes us to distribute and/or use extracts from the game for our production needs and is not involved in any way in granting the final rating. #Item13Free

let’s go to the ghost house

paper cut mansion of space lizard studyIt’s curious to say the least. Paper, cardboard and glue will accompany you throughout this unusual adventure. Despite his crazy side, however, he offers a rogue quite interesting for this end of the year. It is up to you to enter this faded and scary mansion that hides a mystery. As a cop, you love these mysteries, and as an avid gamer, you already love this vibe that will remind you, who knows, of fire and yet awesome: “Alone in the dark”.

But there is no revolutionary 3D here. We will content ourselves with an environment a la ” clueless », a very stimulating view from above, where the opening of each door serves our hearts! In fact, everything is possible in this mansion, from the imaginable to the unimaginable.

A cardboard universe

This Victorian cardboard building is full of rooms to rummage through to collect here and there multiple objects that will serve you in many ways. The furniture, the walls, the floors and the various environments are varied enough not to create boredom. Technically correct overall, these images put you right in the middle of the action. At night with a flashlight or armed with a ghost hunting gun, in both cases the visual representation, with its light and color effects, is overall convincing.

It should be remembered that the Space Lizard studio, in charge of the development, is only made up of a handful of Italians, surely all of them more or less” illuminated » 😊. It should be noted that transalpine studios aren’t stingy on imagination lately, especially with games like the darkest tales recently tested.

Let’s go back to the devil’s lair… or perhaps our conscience… The graphics are staged through several cinematics that show the history of our character. A story that comes dropper. Well done too, they are also accompanied by inspired music.

A terrifying musical universe

On the sound side, it is, overall, quite satisfactory. the music is creepyor stimulant according to each), to them screamers they are intimidating and the voices, in the background, also fulfill their role well. We might even remember a 7th guest with this dark narrative voice chiming in from beyond the grave!

The Italians have succeeded in their mission to plunge into this macabre lair, to say the least. But that wouldn’t be enough to make us explore this mansion, as well developed as it is. Later, the transalpines found several traces of how to play.

good clues

First, the mansion is explored in two other dimensions. Each one of them redesigns the elements of the environment and many times it will be mandatory to go from one dimension to another to find objects and progress in the adventure, while surviving in each one while protecting the dedicated life bar.

The first, the murkiest, is the reptilian dimension. The places become a landmark for ghosts of all kinds to eliminate and surviving in such a place will not be easy. But, nevertheless, it will be essential to enter these combat zones to bring clues to reality. Rifle in hand, you will have to exterminate several evil creatures that obviously hold a grudge against you. The difficulty can be quite tricky in these combat phases. Ghosts come from everywhere and they will haunt you until you leave these hostile places.

The second is a cold and dark area: the limbex. Death is there too, but it bites you slowly, or rather slowly. Your life bar, independent of those of other dimensions, will gradually decrease in a demon cold. In addition, this countdown will force you not to drag yourself to discover the solution of a puzzle or an object to bring a character back. This tension manages to give a real dynamic to the title.

Quests, colorful characters

In addition, these missions, these puzzles are offered by various characters, all more or less whimsical. However, the requests of the inhabitants of the mansion are not all mandatory. Although they are optional, they are highly recommended. And this is another positive point of the game, these successful missions improve the characters in four areas: attack, defense (for the fight), reflection (open chests) and stamina to energize your character, a bit unresponsive to controller at first.

All this offers an entertaining panorama and crossing the worlds, the famous talking doors, is done in a pleasant way but also with increasing difficulty. From world to world, the quests become more complex, forcing you to go back and forth in ever larger locations. Maybe that’s where it gets a bit stuck.

Although some flaws

Indeed, these comings and goings end up weighing down the how to play and erode the fun. From the success of a mission to validation, you have to go through the entire maze, and this is done with long minutes to finally return the item to the character who requested it. Was it really necessary to complete a mission?

These long journeys are also accompanied by laborious gameplay at times and especially in bad times. Let’s take the fights: it’s not always easy to point the controller at zombies and other ghosts because targeting is slow. As a result, the frustration is felt more and more as the hours of play go by, generated by unnecessary difficulty related to the gameplay. Shame.

Another point, the bugs. There too, a lot of frustration during the test; A number of visual problems were noted, including it freezes, even black screens. Juvenile sins.

Mission accomplished

Aside from these little curses, the feeling of a great discovery still prevails after several hours of play.Entertaining, fun, challenging, this rogue offers many how to play, several possible endings, all in a gloomy environment that is frankly achieved. A recommended game.


Playtest - Score 7.5

what we really like

  • The atmosphere is there!
  • well designed puzzles
  • many missions
What we like least

  • boring back and forth
  • Some errors

To learn about the criteria of our rating system, visit this page.

Note that the tested version is the one in computer. The game is also available on Xbox Series, Xbox One, PS5, PS4, and Switch.

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