The horror video game 'Dead Space' returns in a chilling and bloody new version

The horror video game ‘Dead Space’ returns in a chilling and bloody new version

Lovers of the great thrills of video games can rejoice. For this end of the year 2022 – beginning of the year 2023, the release schedule for horror video games is very full. In the batch, the remake of the horror and science fiction game. dead space, considered one of the pillars of the genre, expected to be released in early 2023. Completely redesigned, from the narrow corridors to the sticky ceilings, the title is also enriched with new gameplay mechanics and original narrative arcs. Eric Baptizat, director of the game, and Roman Campos-Oriola, creative director of Motive Studio, explain to franceinfo the origins and intentions of the project.

In 2008 it came out dead space on home consoles and PC, a third-person shooter, a real visual and technical slap in the face for the time. The player embodied an engineer, Isaac Clarke, aboard a spaceship, the USG Ishimura, and fought against the Necromorphs, a species of humans reincarnated as monsters. For this new version, fourteen years after the original, Electronic Arts and Motive Studio maintain the same foundations while developing deeper gameplay and action possibilities. Alone and trapped, Isaac Clarke returns to duty to fight once again against outside threats, but also against himself, as his lucidity declines.

The impulse came from the Canadian studio Motive Studio, at the origin of Star Wars Battlefront II Y Star Wars: Squads. “There were quite a few people on the team who had worked on the two games that followed Dead Space. (dead space 2 Y 3)Roman explains Campos-Oriola. A wish for horrible adventures shared by Roman and Eric Baptismboth great fans of the game and who have taken advantage of technological advances in the field to “push Dead Space one step further”. All this in a context where terror has become more accessible. “Fifteen years ago, when you wanted to see a horror movie, you had to find a specialized cinema that showed these movies. Nowadays, all horror movies have national releases”Roman continues.

The player will have to strategically dismember the nightmarish creatures that surround him, while keeping an eye on his state of stress.  (ELECTRONIC ARTS)

There was a lot at stake to rehabilitate such a cult title in its genre, that of survival in a terrifying environment. Main challenge of the team, eagerly awaited by fans of the saga dead space : keep your balance for this new space adventure 2.0. “We had to implement new features while maintaining a familiar base,” abstract Eric Baptism.

In order to find gameplay close to the original, development was concentrated around the three pillars of the experience. dead space : “terror, uninterrupted immersion and creativity in the player’s game”. The objective is, therefore, as clear as the game is dark: that the players have “the impression of playing it again for the first time”, as a tester who expressed himself in these terms to Román.

Let the fans of the saga be calm, the heavy atmosphere, strong point of dead space original, which takes place far, far away from our blue planet, always seems so palpable. “That’s one of the reasons for this remake. To be able to recreate the game’s unique atmosphere at the crossroads between genres: zombie survival, space horror and madness.” details Roman Campos-Oriola.

Among the points that Motive Studio focused on, special attention was paid to environmental effects: light, smoke, particles and even sound. “At the audio level, for example, we have reworked the very present off-screen concept, which allows the placement of enemies to be spatialized and surprise the player”.

Without weapons or reinforcements, the main character will have to use his high-tech engineering tools to survive in a cold spaceship full of surprises.  (ELECTRONIC ARTS)

dead space it is a linear game, which guides the player through a set path, unlike open world games. Therefore, the challenge was to be able to repeat the experiment to avoid redundancy. “In the first play, after a few hours of play, we started to get used to the recipe. Hence the idea of ​​adding unexpected elements to the appearance of the screen, such as the repopulation of more or less random combat zones.explain Roman Campos-Oriola.

Dismembered enemies that proliferate, air ducts that explode or hallucinations that arise, it is a certainty, the unscripted elements will be there. With always as a guideline, the idea of ​​breaking with the repetitive aspect of this style of game. “In survival horror games, once the character explores a play area, there’s nothing left. We wanted the player to explore the ship again, so we set it up accordingly.”specifies Eric Baptizat.

In the original game, immersion was somewhat hampered by loading moments.  New technological capabilities have made it possible to design this Dead Space as a long sequence shot.  (ELECTRONIC ARTS)

For the occasion, the team has reconstructed all the bases established by the first work, while making sure to weave narrative links with the rest of the elements derived from dead space, emerged with time and success. Motive Studio is now in the final preparations, “as in the kitchen, we are at the moment in which we season at the end of the preparation”, kidding Baptism. On the fan side, we will have to wait until January 27, 2023 to find out if this new remake of dead space It corresponds well to the image they had made of the original.

dead space is now available for pre-order and will be released on January 27, 2023 on PlayStation®5, Xbox Series X|S and PC

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