The game that inspired Minecraft is a hit on Steam!

The game that inspired Minecraft is a hit on Steam!

game news The game that inspired Minecraft is a hit on Steam!

Do we still need to introduce Minecraft? More than 10 years after its release, Mojang’s game is the best-selling title of all time thanks to its many ports and endless creative possibilities. But Minecraft didn’t arrive without being influenced by other games, and one of them is currently a hit on Steam!

Minecraft: a video game icon

The principle of Minecraft is relatively simple. immersed in a randomly generated cubic world, players must survive by collecting resources, exploring and crafting. Originally created by Marcus “Notch” Pearson, the title has been a worldwide hit for over a decade. Microsoft owned since 2014Minecraft keep getting updatesand it is much more than a simple game of survival.

The game that inspired Minecraft is a hit on Steam!

Thanks to the mods, its creative component and an extremely active community, Minecraft is at the heart of many projects. Computer System Recreations, reproductions of places known if it is real or fictitious, role playing servers or allow PvP, anything goes. Just look at the recent flows of Mynthos, Baghera Jones, JDG and Antoine Daniel or the server launched by Inoxtag to see that the popularity of the title is undeniable. But Minecraft, like Prison Architect or Rimworld, owes a lot to another game.

Before Minecraft, there was Dwarf Fortress

The game that inspired Minecraft is a hit on Steam!

The latter is called Dwarf Fortress, and has been successful for over 15 years with a community of enthusiasts. The game had been reserved for a niche of players, in particular due to a ASCII interfaceand the fact that the two creators, Tarn and Zach Adams, have carefully avoided traditional distribution channels. Simply put, Dwarf Fortress spawns a random world, with its own resources, characters, reliefs and dangers. Once the world is generated, players collect 7 dwarves, which are suitable manage and put to work.

The game that inspired Minecraft is a hit on Steam!

but you have to do pay attention to them, take into account their needs, their desires, their strengths and their weaknesses, and distribute the tasks as best as possible so that the mine develops. Extremely sharp in all compartments of the game, Dwarf Fortress is a real life simulation and top notch fantasy management game. This principle of random generation or the set of options available largely minecraft inspired and the other games mentioned.

The commercial version of Dwarf Fortress is a hit on Steam!

The game that inspired Minecraft is a hit on Steam!

But the two developers, who distributed the title free while the possibility of making donations is openhad to agree to prepare a more readable version, and sell it on steam like a classic game. Published by Kitfox Games, this version sold €28.99 offers “real” images, animations, a more readable interface, a full soundtrack and a lot of new things. Suffice it to say that the bet is correct, since since its launch on Steam on December 6, Dwarf Fortress has sold over 500,000 copies. a total that literally explodes the forecasts from the economist hired by Kitfox, who forecast 160,000 copies sold in 2 months. A success that moves Tarn Adams, who thinks of all the support received over many years:

Dwarf Fortress is a huge success, it seems. (…) But all this would be an illusion without you. (…) None of this would have been possible without the support of the people who have helped us (…) throughout these 20 incredible years, by far the best of my life (…). We won… and it’s your fault!

The game that inspired Minecraft is a hit on Steam!

This success allows the two brothers to now be millionaires. They also had to recruit a second programmer to support the game, but the main thing is not there. In fact, if the two brothers agreed to publish the game in a classic way proposing a complete revision, it is linked to the health problems facing Zach Adams. The latter had to undergo a major and expensive operation, the costs of which were covered by his wife’s health insurance. But Le Monde reports that this episode caused a real “realization” brothers, who until then had been very precarious. To you no longer have to depend on another personas close as it was, they accepted the idea of ​​selling the game:

Originally, we never thought of a commercial distribution of the game. But the fact is that the cost of the health system in the United States is too high to continue operating as it is now. If a site like Patreon were to disappear overnight tomorrow, which could very well happen in a world dominated by venture capital (think Twitter), we’d be completely screwed over the slightest health issue, said Tarn Adams of Vice.

It only remains to be seen how far the game will go now that it has been thrown to the bottom. Everything suggests that the success will not stop there and, in any case, the developers plan to continue adding new features and content.


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